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GetEnergy Global 2015: Post show report

LAST WEEK IMMERSE SPONSORED GETENERGY GLOBAL 2015, THE PREMIER TRAINING & DEVELOPMENT CONFERENCE FOR THE OIL & GAS INDUSTRY

 

At last week’s GetEnergy Global 2015, Immerse was learning technology sponsor for the event, leading two workshops introducing delegates to immersive learning technologies and demonstrating our award-winning 3D virtual platform. GetEnergy Global brings together representatives from over 45 countries of the major IOCs, NOCs and contractors, training providers and energy ministers.

As ever, cost efficiency seemed to be the biggest challenge for most organisations at the event. With the low oil price many organisations were looking for new ways to save cost on training without compromising on effectiveness. Although many delegates felt that technology couldn’t replace face-to-face training, they did recognise that it could enhance it and offer advantages that face-to-face training can’t provide, such as cost savings, a lower impact on productivity and access to a global network of instructors.

Immerse Learning delivered two presentations at the event, giving delegates an introduction to immersive technologies, with a particular focus on how theses new technologies can help address Learning & Development challenges in the oil & gas industry and looking at how they can be integrated into a corporate learning competency framework. During the workshops, we also gave live demonstrations of our award-winning immersive learning platform and highlighted specific uses of the platform for learning and training across a range of competencies.

The Immerse workshops generated a lot of interest around immersive technologies and how they can be best used for training. For most participants, this was a new and innovative approach to learning that they hadn’t come across before.

There was a lot of excitement and curiosity around new immersive technology like the Oculus Rift virtual reality headset. At the Immerse stand, we gave demonstrations of our 3D platform using the Oculus and many participants who tried it saw it as the future of learning and felt that the use of such technologies would be an effective approach to engaging younger employees, who have grown up with gaming technology.

If you were at the event and didn’t get a chance to speak with us, you can get in touch with us here.